Priest Skills
General Skills (Priest)
Divinity
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
1
Attack power increases by +4, damage power increases +50%
0
0
0
54
2
Attack power increases by +6, damage power increases +50%
0
0
10
438
3
Attack power increases by +13, damage power increases +50%
0
0
20
1424
4
Attack power increases by +25, damage power increases +50%
0
0
30
3477
5
Attack power increases by +42, damage power increases +50%
0
0
40
7030
6
Attack power increases by +64, damage power increases +50%
0
0
50
22710
7
Attack power increases by +91, damage power increases +50%
0
0
60
47790
8
Attack power increases by +123, damage power increases +50%
0
0
70
59240
General Skills (Priest)
Restoration
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
1
A Healing Effect. HP increases by +50.
28
2
0
21
2
A Healing Effect. HP increases by +100.
56
2
7
185
3
A Healing Effect. HP increases by +150.
84
2
15
523
4
A Healing Effect. HP increases by +200.
112
2
22
1145
5
A Healing Effect. HP increases by +250.
140
2
30
2324
6
A Healing Effect. HP increases by +300.
168
2
37
3827
7
A Healing Effect. HP increases by +350.
196
2
45
6930
8
A Healing Effect. HP increases by +400.
224
2
52
19190
9
A Healing Effect. HP increases by +450.
252
2
60
33250
10
A Healing Effect. HP increases by +500.
280
2
67
37450
11
A Healing Effect. HP increases by +550.
308
2
75
51420
General Skills (Priest)
Skill Name
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
Rest Skill
1
Quickly recover HP and MP through meditation, HP recovery +4 and MP recovery +6
0
0
0
1000
Leaping Skill
1
A leaaping skill, which lets the Priest leap over some shorter obstacles
0
5
0
1000
Mount Attack
1
Lets the Priest attack while horse
0
0
0
0
General Skills (Priest)
Summon Spirits
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
1
Summons up to two spirits to fight for him/her
144
8
5
92
2
Summons up to two spirits to fight for him/her
204
8
10
197
3
Summons up to two spirits to fight for him/her
264
8
15
368
4
Summons up to two spirits to fight for him/her
324
8
20
659
5
Summons up to two spirits to fight for him/her
384
8
25
1083
6
Summons up to two spirits to fight for him/her
444
8
30
1653
7
Summons up to two spirits to fight for him/her
504
8
35
2380
8
Summons up to two spirits to fight for him/her
564
8
40
3325
9
Summons up to two spirits to fight for him/her
624
8
45
4860
10
Summons up to two spirits to fight for him/her
684
8
50
9550
11
Summons up to two spirits to fight for him/her
744
8
55
19580
12
Summons up to two spirits to fight for him/her
804
8
60
23810
13
Summons up to two spirits to fight for him/her
864
8
65
25970
14
Summons up to two spirits to fight for him/her
924
8
70
28380
15
Summons up to two spirits to fight for him/her
984
8
75
36310
General Skills (Priest)
Summon
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
1
Summons a beast to attack a Priest's opponents
0
0
5
50
General Skills (Priest)
Godwrath
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
1
Attack power increases by +35, damage power increases by +50%
22
0
10
279
2
Attack power increases by +52, damage power increases by +50%
31
0
17
664
3
Attack power increases by +72, damage power increases by +50%
40
0
25
1525
4
Attack power increases by +95, damage power increases by +50%
49
0
32
2704
5
Attack power increases by +121, damage power increases by +50%
58
0
40
4680
6
Attack power increases by +150, damage power increases by +50%
67
0
47
8660
7
Attack power increases by +182, damage power increases by +50%
76
0
55
26850
8
Attack power increases by +217, damage power increases by +50%
85
0
62
34620
9
Attack power increases by +255, damage power increases by +50%
94
0
70
40070
General Skills (Priest)
Renewal
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
1
A Healing Effect. Regenerates an amount of HP per second equal to 30% of the player's maximum, +350. Has a long cast time.
170
6
15
523
2
A Healing Effect. Regenerates an amount of HP per second equal to 30% of the player's maximum, +470. Has a long cast time.
225
6
22
1145
3
A Healing Effect. Regenerates an amount of HP per second equal to 30% of the player's maximum, +590. Has a long cast time.
280
6
30
2324
4
A Healing Effect. Regenerates an amount of HP per second equal to 30% of the player's maximum, +710. Has a long cast time.
335
6
37
3827
5
A Healing Effect. Regenerates an amount of HP per second equal to 30% of the player's maximum, +830. Has a long cast time.
390
6
45
6930
6
A Healing Effect. Regenerates an amount of HP per second equal to 30% of the player's maximum, +950. Has a long cast time.
445
6
52
19190
7
A Healing Effect. Regenerates an amount of HP per second equal to 30% of the player's maximum, +1070. Has a long cast time.
500
6
60
33250
8
A Healing Effect. Regenerates an amount of HP per second equal to 30% of the player's maximum, +1190. Has a long cast time.
555
6
67
37450
9
A Healing Effect. Regenerates an amount of HP per second equal to 30% of the player's maximum, +1310. Has a long cast time.
610
6
75
51420
General Skills (Priest)
Fan Dance
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
1
Attack power increases by +210, damage power increases by +50%
165
10
20
930
2
Attack power increases by +270, damage power increases by +50%
210
10
27
1819
3
Attack power increases by +333, damage power increases by +50%
255
10
35
3343
4
Attack power increases by +399, damage power increases by +50%
300
10
42
5400
5
Attack power increases by +468, damage power increases by +50%
345
10
50
13970
6
Attack power increases by +540, damage power increases by +50%
390
10
57
30300
7
Attack power increases by +615, damage power increases by +50%
435
10
65
36330
8
Attack power increases by +693, damage power increases by +50%
480
10
72
43220
General Skills (Priest)
Nuwa's Blessing
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
1
A Healing Effect. Regenerates an amount of HP per second equal to 20% of the player's maximum, +510
740
9
35
4980
2
A Healing Effect. Regenerates an amount of HP per second equal to 20% of the player's maximum, +630
840
9
45
10940
3
A Healing Effect. Regenerates an amount of HP per second equal to 20% of the player's maximum, +750
1000
9
55
38500
4
A Healing Effect. Regenerates an amount of HP per second equal to 20% of the player's maximum, +870
1160
9
65
52320
5
A Healing Effect. Regenerates an amount of HP per second equal to 20% of the player's maximum, +990
1320
9
75
78230
General Skills (Priest)
Consecration
Level
Effects
MP Consumed
Cooldown Time
Level Required
Cost
1
A Group Effect. Opponent HP Absorption increases by +12%, MP absorption increases by +8% and 25% of the damage received is reflected back at the opponent. Requires the Priest to channel the spell for 30 seconds for full effect.
575
60
40
4680
2
A Group Effect. Opponent HP Absorption increases by +14%, MP absorption increases by +10% and 25% of the damage received is reflected back at the opponent. Requires the Priest to channel the spell for 30 seconds for full effect.
666
60
47
8660
3
A Group Effect. Opponent HP Absorption increases by +16%, MP absorption increases by +11% and 25% of the damage received is reflected back at the opponent. Requires the Priest to channel the spell for 30 seconds for full effect.
757
60
55
26850
4
A Group Effect. Opponent HP Absorption increases by +18%, MP absorption increases by +13% and 25% of the damage received is reflected back at the opponent. Requires the Priest to channel the spell for 30 seconds for full effect.
848
60
62
34620
5
A Group Effect. Opponent HP Absorption increases by +20%, MP absorption increases by +14% and 25% of the damage received is reflected back at the opponent. Requires the Priest to channel the spell for 30 seconds for full effect.
939
60
70
40070
6
A Group Effect. Opponent HP Absorption increases by +22%, MP absorption increases by +16% and 25% of the damage received is reflected back at the opponent. Requires the Priest to channel the spell for 30 seconds for full effect.
1030
60
77
60030
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