Guild
Using Activity Points
Activity points can be used for many things.
1. To Upgrade a Guild
When a guild is upgraded, activity points are consumed in addition to guild upgrade items and gold.
Level of guild |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
|
Activity points required |
1000 |
2000 |
3000 |
4000 |
6000 |
7000 |
10000 |
A newly founded guild that has more than10 people doesn't consume activity points when it is upgraded to level 1.
2. To Change the Nationality of a Guild
In the former versions of the game, guilds can only admit players of the same state as the guild's. Now there is a Guild Official in Koni who can convert your guild to one without a nationality.
The difference between a guild with a nationality and the one without a nationality is that a guild without a nationality can recruit any player regardless of their nationalities.
It costs 500000 gold and 5000 activity points to turn a guild into the one without a nationality
3. To participate in a guild war
Now there are nine cities of Bayer Tribes available and the guilds can occupy them. The guild war starts at a set time each weak. Each guild member who enters the battlefield will consume some activity points of the guild. If a guild does not have enough activity points, it can not participate in the guild war.
To enter the battlefield of a level 1 city, 10 activity points/player and 1000 gold/player are required.
To enter the battlefield of a level 2 city, 20 activity points/player and 2000 gold/player are needed.
To enter the battlefield of a level 3 city, 30 activity points/player and 3000 gold/player are needed.
The cost of entering a battlefield will be doubled if a guild invades a second city after occupying the first one. For example, it will cost a guild 20 activity points and a player 2000 gold to for the player to enter a battlefield of level 1 city, if his guild has already occupied another city. And it will cost a guild 80 activity points and a player 10000 gold to enter a battlefield of level 2 city, if his guild has already occupies 3 cities.
4. Daily Rewards
After a guild occupies a city of the Bayer Tribes, each day it can receive some reward from the Steward of the city. And some activity points will be consumed during this process.
5. To Increase HP for the Stewards
In each city of the Bayer Tribes, there is a Steward with high-level item creation skill. But the initial HP of the Steward is 0. The Guild Leader must spend activity points to increase the Steward's HP. Then he can create items for players.
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