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How to create a guild?
To create a guild, the creator must satisfy the following requirements
1. The creator must be at least level 25.
2. The creator must have more than 100,000 gold.
3. The creator’s reputation points must be at least 500. 4. The creator must have joined a state.
If you meet the above requirements, you can visit Guild Officer in your capital city to create your guild. The other players can apply to join your guild by talking to the same Guild Officer. The state you create your guild in, becomes the “nationality” of your guild.
If you wish to accept guild members from different states, you must first make your guild a non-state-based guild. To do so, you need find the Guild Officer in Gongyi city. It will cost you 500,000 gold and 5000 guild activity points to turn your guild into a non-state-based one.
How to upgrade my guild to accept more guild members?
Guild has different levels. Guild with different levels can have different number of members as shown below:
A newly established guild can have 10 members.
A first level guild can recruit up to 20 members.
A second level guild can recruit up to 30 members.
A third level guild can recruit up to 40 members.
And so forth. The highest level is 8.
Etc.
To upgrade from a newly established guild to a first level guild, you only need to recruit the maximum number of members allowed.
After that, every time the maximum allowed number of members is reached for the current level, there will be a quest for you (the guild leader) to complete. The goal of the quest is to find the Tiger Power Order. Don't forget to bring your guild members with you to complete these quests.
To upgrade to level 2: Kill Roaringmane Paoxiao (lvl 36, northwest) in LinShou, Zhao State to get 1st level Tiger Power Order.
To upgrade to Level 3: Kill Yan Army Junior Officer (lvl 41, 183, 365) to get 2nd level Tiger Power Order.
To upgrade to Level 4: Kill Chenji the Tigritaur King (lvl 46) in Rao’an of Qi State to get the 3rd level Tiger Power Order.
To upgrade to level 5: Kill Chu Mausoleum Captain of the Guard (lvl 51) in Map of Chu Mausoleum to get the 4th level Tiger Power Order.
To upgrade to level 6: Find and kill Edged Halberd Ranyi in Ice Burn Cave and you will get the 5th level Tiger Power Order.
To upgrade to level 7: Gorging Rampager King Zhengtun in Mount Songgao may drop the 6th level Tiger Power Order.
To upgrade to level8: You need to find and kill Firedrake in Firedrake Island to get Firedrake Horn. To get there, you need to find Firedrake Emissary in LuoCity.
In addition to completing the quest, you also need to obtain enough guild activity points to upgrade your guild.
Guild Level |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
Guild Activity Points Needed |
1,000 |
2,000 |
3,000 |
4,000 |
6,000 |
7,000 |
10,000 |
Guild Activity Points
The Term “Guild Activity Point” is one of the basic attributes of a guild, and it reflects the strength of the guild in quantifiable terms.
There are two types of Activity Points: Current Activity Points and Overall Accumulated Activity Points.
The term “Current Activity Points” stands for the guild’s currently available consumable activity points, while the term “Overall Accumulated Activity points” stands for the total activity points accumulated over time (including the ones that were consumed already and the ones not consumed yet)
Maximum activity points of a guild at each level:
Guild Level |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
Maximum activity points |
5,000 |
10,000 |
15,000 |
30,000 |
40,000 |
50,000 |
65,000 |
80,000 |
95,000 |
Ways to get activity points:
Ways |
Difficulty |
Activity points gaining |
Punishment of Activity Points |
Description |
Logging in of guild members |
None |
2 (points/people*days) |
None |
Each guild member can add 2 activity points for the guild for each log in per day. |
New members |
Low |
5 (points/people) |
None |
Each new member can add 5 activity points for the guild. |
Guild Teamwork Quest |
Normal |
10/20/30/40/50/60/70/80 (points/people) |
Activity points will be reduced if the quest is abandoned. |
The quests range in difficulty from level 10 to level 80. The guild will gain different rewards according to the quest levels. |
Guild’s collection quest |
Middle |
100/240/400 (points/people) |
The quest fails if it’s not completed within the given time. If that happens, the number of activity points will be reduced. |
This is the most reliable way to accrue activity points. A collection quest can be started after finishing the previous one. |
Using properties |
None |
Impermanent |
None |
Some properties can add guild activity points. Activity points will be accumulated when possessing them. |
Activities |
Normal |
Impermanent |
None |
Activity points can be added by participating in activities such as competitions between guilds. |
Using Activity Points.
Activity points can be used for many things.
1. To Upgrade a Guild
When a guild is upgraded, activity points are consumed in addition to guild upgrade items and gold.
Level of guild |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
Activity points required |
1000 |
2000 |
3000 |
4000 |
6000 |
7000 |
10000 |
A newly founded guild that has more than10 people doesn’t consume activity points when it is upgraded to level 1.
2. To Change the Nationality of a Guild
In the former versions of the game, guilds can only admit players of the same state as the guild’s. Now there is a Guild Official in Gongyi who can convert your guild to one without a nationality.
The difference between a guild with a nationality and the one without a nationality is that a guild without a nationality can recruit any player regardless of their nationalities.
It costs 500000 gold and 5000 activity points to turn a guild into the one without a nationality
3.To participate in a guild war
Now there are nine cities of Baiyue Tribes available and the guilds can occupy them. The guild war starts at a set time each weak. Each guild member who enters the battlefield will consume some activity points of the guild. If a guild does not have enough activity points, it can not participate in the guild war
To enter the battlefield of a level 1 city, 10 activity points/player and 1000gold/player are required.
To enter the battlefield of a level 2 city, 20 activity points/player and 2000gold/player are needed.
To enter the battlefield of a level 3 city, 30 activity points/player and 3000gold/player are needed.
The cost of entering a battlefield will be doubled if a guild invades a second city after occupying the first one. For example, it will cost a guild 20 activity points and a player 2000 gold to for the player to enter a battlefield of level 1 city, if his guild has already occupied another city. And it will cost a guild 80 activity points and a player 10000 gold to enter a battlefield of level 2 city, if his guild has already occupies 3 cities.
4. Daily Rewards
After a guild occupies a city of the Baiyue Tribes, each day it can receive some reward from the Steward of the city. and some activity points will be consumed during this process.
5. To Increase HP for the Stewards
In each city of the Baiyue Tribes, there is a Steward with high-level item creation skill. But the initial HP of the Steward is 0. The Guild Leader must spend activity points to increase the Steward’s HP. Then he can create items for players.
Guild Quests
Team Quest
Talk with the Guild Officer to start a team quest. The team quests are of 8 levels: from level 10 to level 80 (with the increment of 10 for each level). The higher the level of the quest, the more activity points the guild can earn by completing the quest. The quests are also related to the levels of the players. The team quests have requirements that some players must be lower than certain levels, as opposed to higher than certain levels. Therefore the team quests are suitable for high-level players working with lower level players. The high-level players will get gold, and the lower-level players will get experience. The guild will receive activity points for the guild.
Guild Teamwork Quest |
Level 10 Scroll |
Level 20 Scroll |
Level 30 Scroll |
Level 40 Scroll |
Level 50 Scroll |
Level 60 Scroll |
Level 70 Scroll |
Level 80 Scroll |
Abandoning the quest (Deduction) |
-5 |
-10 |
-15 |
-20 |
-25 |
-30 |
-35 |
-40 |
Target 1 Completed |
2 |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
Target 2 Completed |
4 |
8 |
12 |
16 |
20 |
24 |
28 |
32 |
Target 3 Completed |
6 |
12 |
18 |
24 |
30 |
36 |
42 |
48 |
Target 4 Completed |
8 |
16 |
24 |
32 |
40 |
48 |
56 |
64 |
Target 5 Completed |
10 |
20 |
30 |
40 |
50 |
60 |
70 |
80 |
Guild Collection Quest
There are three types of Collection Quests. Players can choose any type of quests according to their guild’s standing. The quest goals are to collect certain random items.
Type |
Requested Collections |
Item Quality |
Item Level |
Number of Collections |
Time Limit |
Activity Points Gained after Finishing the Quest |
Activity Points lost after failing the Guest |
Small Collection Quest |
Weapons |
White or better |
Level 10+ |
35 |
6 hours |
100 |
30 |
Helmets |
White or better |
Level 10+ |
40 |
Armor |
White or better |
Level 10+ |
40 |
Gloves |
White or better |
Level 10+ |
60 |
Boots |
White or better |
Level 10+ |
60 |
Rings |
White or better |
Level 10+ |
50 |
Necklaces |
White or better |
Level 10+ |
50 |
Medicine |
White or better |
Level 10+ |
150 |
Material of Weapon |
White or better |
Level 10+ |
150 |
Material of Armor |
White or better |
Level 10+ |
150 |
Material of Accessories |
White or better |
Level 10+ |
150 |
Gems for Inlaying |
Blue or better |
Not required |
10 |
Forage and Meat |
White or better |
Not required |
50 |
Middle Collection Quest |
Weapons |
White or better |
Level 10+ |
70 |
7 hours |
240 |
60 |
Helmets |
White or better |
Level 10+ |
80 |
Armor |
White or better |
Level 10+ |
80 |
Gloves |
White or better |
Level 10+ |
120 |
Boots |
White or better |
Level 10+ |
120 |
Rings |
White or better |
Level 10+ |
100 |
Necklaces |
White or better |
Level 10+ |
100 |
Medicine |
White or better |
Level 10+ |
300 |
Material of Weapon |
White or better |
Level 10+ |
300 |
Material of Armor |
White or better |
Level 10+ |
300 |
Material of Accessories |
White or better |
Level 10+ |
300 |
Gems for Inlaying |
Blue or better |
Not required |
20 |
Forage and Meat |
White or better |
Not required |
100 |
Large Collection Quest |
Weapons |
White or better |
Level 10+ |
105 |
8 hours |
400 |
100 |
Helmets |
White or better |
Level 10+ |
120 |
Armor |
White or better |
Level 10+ |
120 |
Gloves |
White or better |
Level 10+ |
180 |
Boots |
White or better |
Level 10+ |
180 |
Rings |
White or better |
Level 10+ |
150 |
Necklaces |
White or better |
Level 10+ |
150 |
Medicine |
White or better |
Level 10+ |
450 |
Material of Weapon |
White or better |
Level 10+ |
450 |
Material of Armor |
White or better |
Level 10+ |
450 |
Material of Accessories |
White or better |
Level 10+ |
450 |
Gems for Inlaying |
Blue or better |
Not required |
30 |
Forage and Meat |
White or better |
Not required |
150 |
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